Welcome to the Permenia AoS campaign blog, Sheffield University Wargames Society's narrative based campaign set in Games Workshop's Age of Sigmar universe. If you are new here, have a read of the Permenia Campaign System. This will explain what the campaign is, how it works etc. If you are a new student at Sheffield, visit the Wargames website from the links section on the right to get involved!
Tuesday, December 31, 2019
The battle of Shandalai
The battle of Shandalai was a crushing victory for the forces of order. The Slaanesh host was destroyed early on in the battle, leaving the devotees of nurgle outnumbered and at risk of encirclement. The nurgle host did manage to inflict some casualties as it retreated back to the hinterlands of the chaos realm, but the borderlands and the floodplains of the river Shand were secured for the forces of order, at least for the time being.
Tales from Neuvia
I have been following the Quemaran Expedition this past year as it has made its way inward from the landing site. A small settlement named "Champieu" now serves as a makeshift port for New Quemara, and the general of the local "Front" has styled himself "Duq" if you please! The Quemarans have mostly explored the lowland region of Paeris, although to the east lie a great range of mountains. Here the humans got themselves into a spot of bother, when they were denied passage by an army of Fyreslayers. I suggested a parley but the hot headed sons of Sigmar demanded passage through the passes to the Tizcan Empire. It came as no surprise to any son of Grungni how that ended, and that Quemaran expedition was sent back to Champieu.
Worse still for the menfolk, the remnants of the army sent east were ambushed by the worshippers of the Dark Gods, and I was forced to sail away from the battle lest me and my crew be caught up in it. It didn't go well for the Sigmarite army and the tattered remnants of another failed expedition returned some weeks later to the port settlement. I did hear that the Seraphon tried to send help to the Quemaran expedition, but whatever magic that Slaan uses on Corexis certainly doesn't seem to work on Neuvia. A skaven horde stopped him the first time and then, just this past month, word reached us that an entire Seraphon army had been defeated by the Idoneth fish elves if you can believe that! More bad news for "the Duq" at any rate.
I should mention the forces of chaos in the east as well. Over the mountains, in the land of Izmael, another captain tells me that he saw a horde of grots annihilated by the forces of Nurgle. This gives me bad feelings about the profitability of the venture, although the captain also says that the very tops of the mountains on Neuvia are rich in Aether Gold! If we are to make a good turnover out of this venture though, I think we will need the Sky Fleet. You say New Quemara is well defended on Corexis and our assets secure enough. In which case, send the fleet to Neuvia. There is another human empire in the mountains and beyond it lies a chaotic citadel. The mountains themselves are infested with grots and ratmen, and the aelves are abroad on the seas. I'm going to need a bigger boat.
Yours
Barik Gurnisson
Captain of Frigate Equitable Merchant
Saturday, November 9, 2019
Thursday, October 31, 2019
Permenia - a new discovery
Monday, July 1, 2019
Idoneth clash with beasts
Wednesday, June 19, 2019
Battle of Shivermere
With their armies already stretched thin, and with a vast border to defend, the Marrowcraw princes unleashed an ancient and terrible power to bolster the defences of their kingdom. Drawn forth from the crypts of Shivermere, summoned from aeons-long slumber by malign rituals, hosts of fell spectres surged from the netherworld. Led by their dread monarch, Varros the Ever-Damned, the revenant army unleashed from Shivermere swept eastward to intercept the Carpathians.
The Carpathians were swift to form-up into battle order in the face of Varros’ attack, intent on driving back the spectral host. The Namarti foot soldiers of the Hollow Legion formed the vanguard, their Reaver archers raining fire down upon the oncoming ghasts. But the horror of spectral onslaught proved overwhelming for the Hollow Legion and the Namarti fled in terror.
The fierce cavalry of the Akhelian corps were not so easily daunted, surging into the fray astride gnashing Fangmora mounts. Though outnumbered by the massing revenant host, the Akhelian warriors’ counter-attack blunted the advance of Varros’ swarming ghosts. As the aether tides began to swell, the Shivermere spirits seemed to lose their form and cohesion. While the Akhelians held fast in the centre, a mighty Eidolon of Mathlann, borne upon a aetheric tidal wave, came crashing down upon the flanks of Varros’ black knights even as they advanced to encircle the Carpathians. With the arrival of the Aspect of the Storm, bringing in its wake reinforcements from the Hollow Legion, it seemed as if the forces of death would be swept aside. Overwhelmed by the fury of the mighty Eidolon, the revenants began to dissipate and fade back into the mists, and their grim sorcerers were put to flight.
But the malice that drove the Ever-Damned was unbridled. In life, Varros had been a despot. In death, his malevolence was all-consuming. With the ghosts of Shivermere shackled to his will, Varros dragged the spirits of Shivermere back across the mortal veil. The ghastly forces began to coalesce once more, as if untouched by the trials of battle. By contrast, the Akhelian mercenaries were beleaguered and fatigued, now finding themselves surrounded by Varros’ re-formed army. The remaining Carpathians tried to break free and escape, riding the receding aether-tides to safety. Furious Fangmoras thrashed and writhed past their spiteful attackers, some were cut down by swirling blades and others dragged from their saddles by grave-cold grasping claws.
The ghosts of Shivermere had driven the Carpathians out of the city and back across the borders into the Aelvish lands from whence they came. Varros the Ever-Damned had delivered the Marrowcraw Court a victory. But would the dread tyrant of Shivermere be satisfied to retire back to his tomb in the wake of his victory?
Saturday, June 1, 2019
Chaos in the northern wastes
Saturday, May 18, 2019
Sylvaneth renew contract with Idoneth Deepkin
Sunday, May 12, 2019
Idoneth defeat Slaanesh in Yarpin
Saturday, May 4, 2019
Battle of Fermia desert
By year 11 of the permenia Calendar, New Quemara had developed into a country of over two hundred thousand. The most populous region remained the hinterlands of Vinduhr to the south of the Collines du Nord, but the northern and eastern territories were rapidly propsering thanks to continued immigration. Much of the influx of settlers from outside of Permenia was based on the contracts gained by the Kharadron Overlords, who began performing convoy escorts and transportation services for the nobles of other realms keen to exploit the new sub Realm of Quemara. One major family involved in this expedition was the Alptraum family, a dynasty who claimed lineage of their line to the age of Myth and beyond.
Claims of lineage aside, the resulting influx of the Alptraum's and those people they feudally dominated rapidly expanded the settlements on the borders of Quemara. Not trusting the lords of Vinduhr to provide them with military support, the Alptraums raised their own forces to protect the Eastern Marches, and the army was headed by Duke Gabriel Alptraum from his noble seat at Dietenburen. The Alptraum army's first test came in the eleventh year, when from the north and from the dark forests of Aglia, a horde of beastmen was reported heading south over the Fermia Desert. This relatively small desert existed due to the realm's strange magical flows, and no rain fell here, but it was easily crossable in just a few days. Duke Gabriel realised the army posed a threat to his lands of East Quemara, and raised his banners to face the beasts in Fermia before they could head south. The Aelves simply watched from their towers and halls.
The army of men set up on the scorched plain of the desert, their greatswords on the left flank and their swordsmen on the right. in the centre the might of the Alptraum artillery was protected by units of freeguild, and behind, near the Duke himself, Knights of Order prepared to breakthrough any weakness in the enemy battleline. Facing the human host a tide of beasts rolled across the horizon, with gors and ogors and even a mighty Ghorgon causing the ground to rumble as the beast herd approached.
The Free people of Quemara struck the first blow, killing the Ghorgon outright with well placed cannon and rocket volleys, and the bullgors suffered as well to the artillery. On the left flank the gors were reluctant to face the greatswords of the Alptraums, but on the Duke's right wing the bestigors managed to outflank the Quemaran position and get into combat with the swordsmen, who were soon in trouble. Spooting an opportunity, Gabriel ordered his Knights to charge the dragon ogors in the centre of the beast herd's line, but the charge did not hit home with enough power. Unable to wound the beasts with their lances, the ogors and shaggoth wiped out the knights and started advancing on the human centre.
On the left flank the free people did well, with the standoff with the gors finally ending when the beasts reluctantly charged. No match for the greatswords, the gors were cut down. The duke meanwhile had to deal with the appearance of a cockatrice, but this distraction delayed the general's intervention on events on his right flank. Here the bestigors had defeated the free swordsmen of Dietenburen, and were working inexorably towards the artillery. The artillery itself had prooved less than effective after its initial shooting, as the nervous gunners often missed their intended targets. By nightfall on the first day the beast herd had wiped out the defending free company around the artillery pieces, and the crew fled. Now only the greatswords remained battleworthy, and they conducted a retreat from the Fermian deserts, hoping the beast herd would not follow them over the hills into New Quemara.
Seraphon establish eastern border of Quemara
Saturday, April 27, 2019
Battle of the Eastern Marches
Saturday, April 20, 2019
The Harrowcrag expands its borders
Prince Dragos, the de facto military commander of the Marrowcraw Court, had previously ventured across the Splintervale to scour the land of invaders in the wake of the raids by the Vermin clans, but he was forced to take his armies eastward to deal with the ever-more frequent skirmishes with the Sylváney tribes. The titular Duke of the Splintervale, Yvan the Gaunt, had fallen in Battle of the Charnel Fords during the crusades against the Quermarans. So it fell to his nephew, Lord Ygor of Shivermere, to lead the latest Drázkhary crusades in the quest to claim the Splintervale. Though relatively inexperienced to campaigning when compared to the court elders, what Ygor lacked in experience he more than compensated for in chivalric spirit, leading from the front and inspiring his men with conspicuous bravery on the field of battle.
The knights and militia levies of Shivermere clashed first with the savage tribes of the Barrowgorge Fray who had taken to frequent plundering of the settlements in the eastern marches. These nomadic beasts proved a wily foe, accustomed as they are to guerrilla tactics and roving ambushes. Slowly, over the course of many weeks and at the cost of heavy casualties, Ygor succeeded in driving the Fray from the Splintervale. By garrisoning and fortifying each farmstead and village as it was cleared the crusaders were able to prevent the Fray from maintaining a foothold, and soon the beasts were increasingly dependent upon falling back to their own borders for supply and reinforcement. Though doubtless the Barrowgorge Fray would return to raid the Splintervale they would find its estates and villages better prepared and defended against future attack.
The crusade did not end with the defeat of the Barrowgorge Fray. Having secured a border along the River Mournrush, Ygor needed to lead his crusaders south against an altogether different foe. The duardin of Karak Findar had taken to prospecting far and wide across Permenia. Having sailed their skyvessels the many leagues north to descend upon the Splintervale the enterprising duardin had recently established a mining outpost in the foothills of the Tatterspine peaks.
Upon receiving fresh levies from Harrowcrag, along with a pair of ferocious dragons sent from the castle’s stables, Ygor was able to launch a sudden and savage attack upon the mining outpost. Though lesser in number than the tribes of the Barrowgorge Fray, the duardin were no less formidable in battle, bringing to bear sophisticated technology - and with it, deadly firepower. Ygor’s army found the outpost to be well defended, taking punishing fusillades from the defending duardin. The nimble skyvessels proved too agile for Ygor’s forces, strafing the Marrowcraw soldiers as they advanced. Even the mighty Harrowcrag dragons could not withstand the fury of the Arkanauts’ guns. Yet the beleaguered duardin simply could not match the sheer numbers of Ygor’s army. The skyvessels proved too few in number to be able to contain the massed infantry and knights of Ygor’s army as they attacked across a broad front. The Arkanaut ground forces were overwhelmed by the assault and the outpost was sacked.
The expulsion of the Karak Findar presence from the Splintervale saw the lands secured at last. With the Drázkhary’s alliance to the Aster-Lonvren in the west, a Dominion of Death now stretched from the banks of the Mournrush in the north to the floodplains of the Sallowwash in the south, controlling all the lands of Athein and Fermia.
Sunday, April 7, 2019
Forces of Death clash with Alliance in Aglia
Having defeated the beastmen herds, the armies of the aelves continued to expand werstward, inevitably coming into conflict with the dominion of death on the plains of Aglia. The host of Lonvren could not allow this expansion to go unchecked, but were unable to gain enough support from the lords of the Harrowcrag to overwhelm the victorious Sylvaneth armies with superior numbers. Without the help of the Flesh eater courts, the Nighthaunt army was forced to face the aelves on somewhat equal terms, and using their skill with the magic of nature, the undead army was overcome by the very trees themselves. After a pitched battle lasting many hours, the host of Lonvren was forced into retreat, ensuring aelvish domination of the lands east of the Tatterspine hills.
Seraphon defeat Barrowgorge Fray
Sylvaneth expand into East Yarpin
Wednesday, April 3, 2019
Seraphon defeat Sylvaneth in East Carmin
Saturday, March 30, 2019
Kharadrons sweep into Carmin
In the 6th year of the Kharadron expedition to the Realm of Permenia, Admiral Gromrik Aetherstrider finally made moves to begin the expansion of the sphere of influence of his fleet. Endorsed by the Council of New Quemara, Gromrik’s sky patrols began scouting out the broad valleys of Carmin, cataloguing resources and making contact where possible with roving nomadic human tribes. Many of these were converted to the cause of the emerging nation of Quemara, and behind the duardin came caravans of men from Vinduhr, eager to settle and civilise these new lands.
It was on one of these scouting patrols that Gromrik faced his second test of arms, as one afternoon as the small fleet made camp for the night, scouting forces detected that just over the hills to the north, a herd of beasts had Also made their camp, and were preparing to attack the assembled dwarfs.
Gromrik assembled his men around the camp, while keeping his frigate in the sky with fresh troops, the gunhauler moved forward to snipe what it could. Unfortunately the sailors on board got a little too close, and the ensuing Bullgor charge, led by a mighty doom bull, put an end to the duardin sky vessel. Worse still, a horde of Bestigors suddenly appeared from the woods, charging the Kharadron camp and wiping out the defenders.
Now Gromrik was in trouble. He had intended to use his remaining force to eliminate the beast camp, but quickly he redeployed to defend his camp. Landing his arkanauts and endrinriggers close to the charging beasts, their combined gunfire obliterated the bestigors. The few survivors fleeing rapidly. But Gromrik still needed to deal with a very angry doom bull and his retinue.
Gromrik’s endrinriggers stood their ground as the leader of the bray herd charged, while a second throng of bestigors, certain of victory, stopped short of the camp to cheer on their mighty leader. However the doom bull’s attacks miraculously glanced off the metal armour worn by the riggers as they dodged and weaved, landing telling blows in response. Dumbfounded at this turn of events the rest of the beastmen were even more shocked as Gromrik’s second company of arkanauts emerged from the bushes. With a deafening noise the entire Kharadron army opened fire on them, wiping them and their accompanying spawn from the battlefield, as the endrinriggers finished off a very perplexed doom bull.
A cheer went up as the beasts were driven from the field. Gromrik had secured dominance over the plains of Carmin, and the tale of how his army had won against overwhelming odds grew with each retelling, eventually establishing itself as a victory of a mere handful of duardin over an entire army of beastmen. In reality the battle had been relatively small, and Gromrik had been incredibly fortunate. In any case, the victory secured Carmin for New Quemara, and boosted the prestige and morale of the new alliance.
Wednesday, March 27, 2019
Blood Coast Alliance clear Aglia
The armies of the northern savage lands, belonging to the skaven - grot alliance known as “Doom and Gloom”, continued their ongoing skirmishes with the Blood Coast Alliance in the lowlands of Aglia. Having dealt with the rat men I. Set piece battles in the west, the Alliance sent Idoneth and Sylvaneth hosts to seek out and get rid of the goblin forces known to be roaming the coastal plain.
The Idoneth encountered the diminutive greenskins first, during a heavy rainstorm while the grots were hunting for relics of the ancient civilisations thought to date back to the Age of Myth. The goblins stood off as the Idoneth advanced, wary of being flanked by Namarti thralls. Their caution was warranted, as a less than observant shaman found himself alone against them. He was swiftly avenged however, as angry and hungry squigs quickly counter attacked and removed the thrall threat.
More Idoneth moved up however, but every time the Deepkin forces moved up to assault the grots, the greenskins cut them down. As the rain lashed down and the plains became more akin to the ocean, the Idoneth were forced to concede defeat.
Weeks later, the grots were assaulted once more by the Alliance, this time in the mists and fog of the coastal regions. Alarielle herself was determined to remove the forces of destruction from Aglia, a region she had already marked out for settlement by her tree kin. The immortal goddess of life transported herself behind the goblin lines and despite their savage defence, Alarielle easily dealt with them. As the rest of the grot forces tried to march through the mists, a horde of angry dryads cut them down. Decimated, the goblins withdrew to the north, leaning Aglia in the hands of the elven kin.
Saturday, March 23, 2019
Grot-skaven alliance struggles with the Blood Coast Alliance
The sun rose above the desolate ruins of the ancient city of Alra’Sekh in the forgotten desert in the southern lands of Permenia. The ruins of the city had long been left untouched. It was once a great city of an ancient race, before it fell foul to treachery or war. Countless treasures remained to be unearthed, guarded by curses and tomb labyrinthine structures. The city was truly lifeless, but this quickly changed.
The Sylvaneth of Alarielle had arrived to the city, ordered by the Goddess herself to explore the ruins and find any magical artefacts that could be of use to them. All was going well, but the Sylvaneth weren’t the only ones who had been drawn to the ruins. Giant treelords and dryads were heaving stone away from the entrance to a crypt when the ground started to shake. The earth began to collapse in a few different spots, forming sinkholes that glowed green and crackled with fell energy. From these holes emerged Skaven drill teams followed by hordes of chittering ratmen and towering warp lightning war machines. The ratmen had not expected company but had clearly prepared for the worst. Last out of the gnawholes was the infamous arch warlock himself, Skreek the Deranged. The arch warlock was joined by his cohort of warlock engineers, who gave him worried looks clearly brought about by the host of Sylvaneth that stood before them.
‘Tree-things your crazy-mad excellency…’ One of the warlocks relayed to Skreek. Concern laced his voice. Skreek slapped the warlock with his heavy claw, dazing his minion and causing them to whimper backwards. Skreek strode to his stricken underling.
‘Tree-things?! TREE-THINGS?! Nothing will stop me taking my shinies from this old-ancient place. NOTHING.’ Skreek quickly composed himself. He was often prone to wild mood swings and his poor minions would often bear the brunt of it. ‘See to it that the tree-things are burned. Tell the lightning-shock artillery. NOW!’
Y-yes your malevolence.’ The minion quickly fled from Skeek to relay the information to the weapon teams. They had already began setting up the cannons when he arrived to tell them. The Sylvaneth horde was still a distance away but had clearly noticed their presence. The treelords dropped the stones they were carrying and stomped over to the frontline that had formed. The branch wraiths quickly sprang into action. They whispered their life-giving spells, weaving the energies together into their useful forms. Suddenly decrepit, gnarly trees shot up out of the ground and grew rapidly towards the sky, forming a barrier between the Skaven and the Sylvaneth. This barrier would not be enough to hold a certain being of legend however. Drycha herself had been tasked by Allarielle to oversee the excavation. Chaos in any form was enough to fill Drycha with an unquenchable, uncontrollable rage. She stormed through the barrier, striding effortlessly through the twisted branches of the trees that had been grown moments earlier. She then broke through the braken and faced down the line of ratmen before her. Unfortunately however she had not foreseen that the warp-lightning cannons of the mad arch warlock had fully powered up. The cannon crews, noticing her break out of the barrier quickly brought the cannons to bear onto Drycha. For a moment there was silence. And then, Skreek lowered his halberd and shouted at the top of his small lungs, ‘FIRE!’
The air was filled with the sound of the cannons powering up, reaching an ear-splitting level before they erupted into a colossal bolt of pure warp energy, soaring through the air with incredible speed. Drycha did not have time to react as the bolts of energy smashed right into her, searing great holes into her body and flinging her backwards with incredible force. A group of Kurnoth hunters quickly arrived to find Drycha crumpled into a flaming heap on the ground. Only Alarielle was powerful enough to heal such grievous wounds. The Kurnoth hunters picked up the smouldering remains of Drycha and returned to the front line. Once the remains of Drycha had been carried through, all hell broke loose. The site of such a prominent figure being carried through in her condition caused the anger of the Sylvaneth to boil over. The Skaven would have to pay dearly for what they did. Dryads, Kurnoth hunters and treelord ancients burst forth from the barrier with incredible speed, charging straight at the Skaven frontline. Skreek picked up his trusty monocular to assess the situation. He was met with the sight of countless tree-folk thundering towards them. The natural cowardice in Skreek came out at such a sight. It was clearly time to leave.
‘We must hurry-go now. Leave the rat-filth to their fate.’ Said Skreek with a snarl of anger. They had come so close to obtaining magical artefacts, ones which could aid them in their fights to come. The council then scrambled back into the gnawhole from whence they came. This venture had given Skreek the opportunity to come face to face with the enemy. From his observations he concluded that the Sylvaneth would prove to be a foe to avoid where possible. At least for now.
Gromrik’s Sky Fleet hold the Forces of Death
The host of Marrowcraw ravages north Nuevo Quemara
Maréchal Jean Le Maingre, commander of the Northern Expeditionary Forces of the Liberation du Quemara, was tasked with rooting out and destroying the nests that harboured the roving bands of ghouls that had, over the course of recent months, been terrorising the frontier settlers of the northern marches in Nuevo Quermara.
***
Prince Drágos Drázkhary, Voivode of the Marrowcraw Court, had turned his crusade south from the Tatterspine Hills. In his efforts to locate the Skaven incursions that had thus far eluded him during the quests in the north, Prince Drágos had dispatched rangers to scour the countryside. But far from finding the Skaven trespassers, the patrols encountered hitherto unknown border settlements of the upstart kingdom that called itself the “Liberation du Quemara”.
***
Leading the winding column of Liberation soldiers north-east across the Carmin plain, Le Maingre’s progress was blocked south of the River Sallowash as the packs of ghouls, until now having merely skirmished with the outriders of his army, began to coalesce into a massed host of the malign creatures. Le Maingre drew his columns in battle order, intent on a concerted attack to dislodge the ghouls from their foothold in the woodlands and so drive them back across the river and thus establish a defensible frontier.
***
Astride Hotspur, his loyal and trusted steed of many campaigns, Prince Drágos took to the air to survey the army arrayed against him. Alongside him flew his cousin, Yvan the Gaunt, Duke of the Splintervale, mounted upon the gloried fire-drake Warspite, called the Gilded Flame. On seeing the host assembled before them, the pair separated in wide, diverging arcs, seeking to press the attack against the cavalry squadrons that were screening either flank of the opposing army, and so isolate and encircle the main host of infantry in the centre.
***
Capitaine du Chevaliers, Charles d’Albret, on seeing the airborne monstrosities bearing down on his cavalry troops, knew that he must surely act quickly. Ordering the cavalry to advance, d’Albret – having determined the enemy centre to be but lightly defended - took it upon himself to charge headlong into the fray, driving his mighty war-griffin mount forward in all haste.
***
None could gainsay the dragon’s wrath. As Warpsite fell upon the enemy cavalry, man and mount were all swept aside by her rending talons and gouts of coruscating golden flame. Duke Yvan spurred her on into the massed enemy infantry beyond, even as regiments of militiamen in the livery of the Harrowcrag surged down the hill slopes to join the battle in ambush upon the enemy rear-guard. Across the field the valiant Hotspur had carried Prince Drágos straight into the fight against the heavy cavalry on the right flank.
***
“FIRE!! BRING IT DOWN!!” Shafts and quarrels darkened the sky as the Liberation’s contingents of archers and crossbowmen let fly once more at the cadaverous leviathan. With a final shudder the skeletal dragon crashed to the earth amidst the carnage it had wrought, and a cheer went up from the Liberation soldiers still holding the centre ground. But their relief was short lived. A second colossal, ragged shadow passed low overhead, letting forth a harrowing, ululating wail from beyond the grave. The last vestiges of hope left the hearts of all those still fighting – another beast was upon them!
***
Hotspur whinnied and chirruped excitedly as Prince Drágos brought him down low upon the ragged remnants of the enemy infantry. The noble steed had never shied from the fight. Today, as ever, had Hotspur shown his mettle in battle. Giving his mount free reign to enjoy his sport, Prince Drágos swelled with pride to see the marshalled discipline of the soldiers of the Harrowcrag as they marched upon the enemy rear to close the jaws of the trap. “Victory!” went up the cry as the foe was put to flight, “Drázkhary! Victory!”
***
“RETREAT! FALL BACK!” Maréchal Le Maingre gave the order, but feared he may already have been too late. Far in the distance he glimpsed d’Albret and his war-griffin still raking across the clusters of ghouls hunkering down in the scrub along the river bank. But the battle was lost. The hideous, blood-spattered monster rampaged unchecked along the lines, intent on devouring all in its path, whilst swarming ghouls moved to cut off the beleaguered Liberation soldiers.
Few would escape the slaughter of that day, at the place that would come to be known as the Charnel Fords.
Seraphon score victory against Doom and Gloom
Wednesday, March 20, 2019
The Second Disagreement
Saturday, March 16, 2019
Marrowcraw defeated by the ratmen
“Vermin!” The hoarse, rasping voice spat the word as a curse that echoed across the clammy stone walls.
Grikk and the dozen or so remaining members of his claw-pack were thrust forward to the foot of the dais by their captors. Held in the iron grasp by a hulking, ogre-ish brute, Grikk fought, squirmed and even gnawed the creature’s fingers – but the rancid taste of its flesh was repulsive, and the wounds knit back together mere moments later.
“Indeed, Majesty” the brute prostrated itself in the shadow of the towering throne, ignoring Grikk’s desperate thrashing. “Caught raiding in the northern marches. We lost many soldiers on the field. The vermin attacked in great numbers.”
The pale figure perched atop throne snarled in displeasure. Grikk scented a number of the claw-pack letting free the musk of fear. Gathered about the dank recesses of the cavernous chamber were scores of hunched ghoul-fiends, the courtiers of the Ghoul king’s macabre household. They eyed the Skaven prisoners intently, malign whispers passing back and forth.
The gaunt King-creature drummed it taloned fingers impatiently upon one of the many skulls that adorned the throne. “What news of our royal cousin? Where is Prince Janos?”
“No word as yet, sire.” The brute bowed its head reverentially, averting its eyes from the glowering King-creature. “His Grace was last seen riding in pursuit of the fleeing vermin, flying Proudclaw north beyond the Splintervale.”
Grikk shuddered and lashed his tail anxiously. The dead-bat-beast that the creatures called “Proudclaw” was nothing short of a hulking colossus of tattered flesh and snapping jaws. Grikk had seen it rampage through Skreeq’s claw-pack before finally being brought down by the eldritch warp lightning of the Clan Skryre war-engines. Though, he could take little comfort in having seen the beast slain – even the lowest Clanrat knew that when the winds of Shyish blew strong the dead didn’t stay down for very long. The raids had yielded a mighty haul of warpstone but the ghoul-fiends had ambushed them as they carried off their prize. It had taken the full force of the assembled Skaven claw-packs – and cost the lives of hundreds of clanrats - to deliver the warpstone safely back to the gnaw-tunnels.
A hush fell amongst the assembled ghoul-fiends as their monarch alighted the throne to stand at the front of the dais. The captive clanrats shrank back further as the King began to rave, “We shall not suffer the vermin to plunder our lands!” Summon our Knights! Send out the heralds to every corner of the land – We declare a crusade!”
The court erupted in cheers of approval as baying sycophants sought to be the first and loudest to pledge their support to their liege’s decree. The King raised his hand in mimicry of flamboyant and courtly gesture, “Tonight, we shall feast! For tomorrow, we ride north to to avenge ourselves upon the verminous horde!”
Grikk’s blood ran cold; at the utterance of the word “feast” the ghoul-fiends fell silent, and the atavistic gaze of a hundred hungry eyes fell upon the clanrat prisoners huddled in the centre of the throne room.
The silence broke with a hiss: “Feassst!”
It quickly became a crescendo, ringing out through the cavernous hall, “Feast, feast!”
The clamorous, roaring chant was taken up by the courtiers. Grasping hands reached out to seize the screaming captives.“FEAST, FEAST, FEAST...!"